WindowBox CD-ROMs
for Key Stage 1

Annabel Shortt and Penny Robertson, St James' C.E. Infant School
We selected a number of CD-ROMs available as options with the new RM Window Box. We evaluated according to the following criteria:
Appropriateness for each year group
Ease of independent use
Curriculum content
Fun factor

TIZZY'S TOYBOX from Sherston Software
Curriculum areas: Literacy and Numeracy


We used this CD-ROM with Reception children who have only been in school for a few weeks. We found it particularly appropriate for this age group. It has very clear screens using both words and pictures that are appealing to the children. The children who used the software were able to make their own choices about what to select, how to continue their game and how to change games by returning to the main menu. We felt that this CD-ROM could be used to great effect when carrying out baseline assessment.

The games cover areas such as taller/shorter, positional words e.g. under/over, ordering pictures, more/less, matching and counting (one-one correspondence). Other games cover colour matching, sound and letter matching, rhyming words and jigsaw puzzles. All instructions are said (English accent), and appear on the screen too. It is possible to have the instructions repeated. The children loved this program, and found the simple layout of the screen easy to follow (everything appears on a white background with little clutter). All in all we would give this CD-ROM 10 out of 10.

ADDING AND TAKING AWAY from Europress
Curriculum area: Numeracy

We used this program with Reception children. The main menu gives 6 options: counting 1-5, counting 1-10, adding 1-5, adding 1-10, taking away 1-5 and taking away 1-10. Once an option has been chosen, all following instructions are spoken (in an uninspiring voice!) but do not appear on the screen. There is no opportunity to repeat the instructions. They give worked examples until the smiley face is pressed, when it becomes your turn. A 'stairs' button is on the screen, which enables you to change level. Some of the visual aspects of this game are good, but this does not make up for the tedium of actually playing the games! The children are not able to answer the question until the instructions have been given, which is frustrating for young children with quick minds. All we would give this CD-ROM is 3 out of 10.

BANANAS IN PYJAMAS from DK Multimedia
Curriculum area: Music, Numeracy and Science

We used this program with both Reception and Year 1 children. Both year groups found this program appealing, probably due to prior knowledge of the characters. The content of the CD-ROM was appropriate to both year groups, but parts were not very educational. There are 4 main sections that can be visited:
House - music games
Beach - sorting and matching
Garden - sequencing and ordering
Shop - matching and making.

The music games were enjoyable and got progressively harder, up to copying 5 notes on a xylophone. The beach games involve picking up litter (environmental interest here) and matching shells to their shapes. This requires good mouse control because the shells need to be dragged into place. In the garden children can help to grow flowers by ordering the different stages in the process. There is also a construction game where objects can be made from 3 pieces. In the shop children can help to make a sandwich from a variety of fillings and check a shopping list against the contents of a basket.

Although the children enjoyed this CD-ROM, some of the games were hard to find. There is not really any scope for progression. Once played, particularly by Year 1 children, they will not really learn from revisiting it. There is one major giggle factor in the program, when visiting the garden. A feather in the bird's nest can be used to tickle all the characters, which is fun. We would give this program 7 out of 10.

MY FIRST INCREDIBLE AMAZING DICTIONARY from DK Multimedia
Curriculum area: Literacy

Although we initially used this with a Reception class, it could be used throughout the Infant School. The children who trialled it for us had never used it before and yet found it very easy to use, and couldn't really get stuck in any way. This program covers learning dictionary skills but the fun factor is huge (I laughed as much as the children!).

There are several options at the bottom of the screen, which can be used or you can click on any letter of the alphabet at the top of the screen. If a letter is clicked on a page of the dictionary appears and a specific picture can be clicked on (words are there as well). Click on the trumpet to hear what the word/picture you have chosen means. There are lots of opportunities to connect to other words related to the same subject, and of course the illustrations are animated when clicked on.

There are several games that can be played which are great fun. 'Guess the Noise' consists of matching sounds to pictures. 'Guess What' involves answering a question from a variety of choices, e.g. 'Guess what Daddy grows on his chin: strawberries, ice-cream or a beard'. Whatever option you choose will appear on his chin in the illustration - very amusing. The final game is a little harder; it involves putting in the missing letters into words. You have 6 chances and then they give you the correct answer. It is a great game with huge learning opportunities, and one that can be used independently without the risk of children getting lost or stuck in any part of the program.

We would give this 10 out of 10 because it is appropriate for every year group.

DIVE INTO MATHS 1 from Ransom Publishing
Curriculum area: Numeracy

This CD-ROM was used with Year 1 children. The contents cover many aspects of numeracy including pictographs, bar graphs, number, length, volume, mass, and word problems. Nearly all activities were appropriate for this age group, although we would probably not cover horizontal bar graphs in great detail with them. All instructions are written and spoken, but there is no opportunity to repeat the question. The questions are all based on whales, which can make reading of the questions difficult.

The most annoying feature of this program is that 'whale facts' pop up throughout the games. These are not really relevant to the game being played. Advantages of this program are that worked examples are given at the start of every game and the expectations are very clear. The children really enjoyed all the games, especially the 'Just for Fun' ones, and liked the graphics in this program. This CD-ROM scores 8 out of 10.

SURF INTO SCIENCE 1 from Ransom Publishing
Curriculum area: Science, Geography

We used this program with some Year 1 children. The layout is very similar to Dive into Maths 1 and was very easy to use. The menu page has pictures of all the options, but you can't always tell from the picture what the game will be about! This can be overcome by moving the mouse onto the picture: words appear to explain what choice you are about to make. Even the credits and instructions have a picture.

There are 4 different learning points: the Four Seasons, Living Things, Motion and Growth. There is also a Just for Fun section, which has games, related to all the learning points. Each section begins with an explanation which can be very detailed. For example, Animals and the Seasons involves explanations of migration and hibernation, so you need to listen very carefully.

The games for each section are good fun, and can be used as reinforcement work for many of the areas covered in the Science and Geography curriculum. The only area that we feel is a bit beyond this age group (but may be better for Year 2) is that of Growth. This section covers the growth of cells and shows cells dividing in human growth. It also discusses the cells we find in trees and plants. It is interesting but not particularly relevant to the infant curriculum.

The children enjoyed using and discussing the games on this CD-ROM, so we would give it 7 out of 10.

ORT STAGE 2 TALKING STORIES from Sherston Software
Curriculum area: Literacy

We used this program with a group of Special Needs Year 2 children. These children are usually reluctant to read standard books (even from the ORT scheme) but coped brilliantly with these talking books. Children are able to choose from 18 titles, and they then use the mouse to turn the pages on screen. The program is easy to use and could be used independently by all infant year groups, but we feel that teacher input would be extremely beneficial to special needs children. The pages of the book can be read out loud by clicking on an ear; each word is highlighted in red as it is said. By clicking on the eye, the illustration is animated, which the children really loved. At the end of each story there is a reinforcement exercise, either based on matching beginning and ends of sentences, or recapping on key words from the story.

We loved this CD-ROM as much as the children did, and feel it deserves 10 out of 10.

TRUDY'S TIME AND PLACE HOUSE by Iona Software Ltd (Edmark)
Curriculum areas: Numeracy, Geography

We have been using this a lot in our Year 2 class, and all the children can use it independently. It would also be appropriate to use lower down the school. We have used it to help teach certain areas of the curriculum and for reinforcement activities. Since there are only five options, there is much more control over what the children are doing, and every game on this CD-ROM is educational.

The five games are:
Time
Making a Map
Directional Skills
Search the Globe
Days, Weeks, Months and Years

The Time game covers both digital and analogue time for o'clock, half past, quarter past and quarter to. You can choose the level of difficulty. Making a Map is great fun, it teaches how to use a key when drawing a map. You can create your own map or finish one that has been started. The Directional Skills game involves directing an ant around a grid to help him eat the jellybeans. It teaches N, S, E and W, and also forwards, backwards, left and right.

Search the Globe provides information about other countries. We can learn about the passing of time backwards and forwards by seconds, minutes or even days using a calendar. The children enjoy this CD-ROM, their favourite bit being when the ant eats a jellybean and changes colour!

We would give this CD-ROM 9 out of 10 because it is so easy to use independently.

MIGHTY MATHS CARNIVAL COUNTDOWN from Multimax
Review by Kids Domain
Curriculum area: Numeracy

We used this program with Year 2 children, but we couldn't really get to grips with the whole thing. It has some really good games and ideas, but within one game you can cover many different concepts. The level in each game can be changed from A (the easiest) to Z (obviously the hardest), but they may cover different concepts. This means that it would be difficult to use for reinforcement activities, unless you were able to monitor closely what the children were using. The areas covered are:

  • Shapes
  • Sorting into sets
  • Counting, addition and multiplication
  • Hundreds, tens and ones

One of the games in particular requires extremely good mouse skills, as it involves rotating shapes to complete patterns or pictures. It is a very detailed program, and the American accent begins to grate after a very short time!

We would give this CD-ROM 5 out of 10.

TALKING TABLES from Europress
Curriculum area: Numeracy

We used this CD-ROM with a Year 2 class. The children found the graphics good fun, but the actual activities were slow; the children could not answer the questions until the voice had stopped speaking. The tables covered were 2 up to 10. There were varying degrees of difficulty, starting with counting in 2's, 5's etc. and then introducing the multiplication sign. The hardest level was answering multiplication sums without pictorial help.

This CD-ROM is very similar in layout to 'Adding and Take Away', and we would only give it 5 out of 10.


We hope that you will find this review of CD-ROMs helpful to you in the classroom. If you have any comments, please contact us at:
teacher1@st-james-infant.kent.sch.uk

To: Teaching Index
Kent County Council logo. Link to web site
spacer

[ Contact Us ]

© Kent County Council 2004 | Site Template Designed by EIS, Maidstone
Kent NGfL, Oxford Road, Maidstone, ME15 8AW. Tel: 01622 672779 Fax: 01622 663591